Models render at entity position, with normal rotation around X and Y axis (so it can be controlled by teleport commands), but also with additional arbitrary model transform.Those entities, similarily to marker, don't tick and have no collisions or physics.Three new entities have been added for flexible display of items, blocks and text Added execute summon to allow customization of a newly spawned entity. Added a group of entities to display items, blocks and text.entity_mount with a vibration frequency of 7.entity_dismount with a vibration frequency of 6.Added -pidFile argument to dedicated server command line for printing process id to file.Added a damage command for applying damage to entities.Added display entities for flexible display of items, blocks and text.Paintings with pre-defined variant will now display author and title in description when hovered over.Added painting variants to creative menu.In snapshots a shortcut button can be found under the Game-tab.The screen can always be found under the More-tab.
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